7.9 Void Trials
Greetings Daevas!
This Wednesday May 5th, we will have the 7.9 update including patches up to December 12th for the Korean service.
For this patch’s notes, we are experimenting with a new format. Please share with us on the forums if you have any feedback!
[Void Trials]
A new instance, “Void Trials,” has been added.
Entrance | # of Players | Required Level | Entry count | Reset time |
---|---|---|---|---|
Kaisinel/Marchutan Training Camp | 2~6 players | 80 | 4/week | Wednesday, 9 AM |
Players will face a series of bosses in a gauntlet format. Each boss defeated awards Void Silver, which can be used to purchase items from the merchant that spawns. Some items will be removed when you exit the dungeon.
[Environment]
- Fixed an intermittent server crash.
- Fixed an intermittent freezing issue and an issue where characters look like they are teleporting when hiding other player characters [Settings – Key Settings - Functions – Hide/Show Other Characters (Shift + F12)]
- Modified some of the terrain within the following instances and zones:
- Herelym Mine, Ashunatal Dredgion, Crimson Danaria, Infernal Drakenspire Depths (Hard), Stellin Laboratory (Easy/Normal)
[Instanced Dungeons]
- Fixed an issue where Asmodians could not enter Taloc’s Hollow under specific circumstances.
- Monsters within the Qubrinerk's Cubic Lab can now detect Hide.
- Fixed an issue where Resurrection skills would not work in some Instanced Dungeons.
- Made changes so additional mobs are not spawned during the battle against Bakarma in the Bakarma Fortress.
Crucible Spire:
- Set separate entry counts and reset times for the Crucible Spire between the middle and lower levels.
- Adjusted the HP recovery for monsters in the Middle/Lower 15F.
- Adjusted the amount of XP that is obtained by clearing Middle/Lower 10F.
- Modified rewards for Lower Level 8F, Middle/Lower 10F and Middle/Lower 15F.
- Added tooltip to the ‘Slayer’s Restraint’ debuff skill used by Kunax in the ‘Crucible Spire (Middle Level)
Infernal Drakenspire Depths:
- Changed the entry count of Infernal Drakenspire Depths (Normal) to 100 times.
Changed rewards for Infernal Drakenspire Depths (Normal). - Removed time related rewards for Infernal Drakenspire Depths (Normal).
- Fixed an issue with some incorrect skill damages applied to “Berserk Beritra” in Infernal Drakenspire Depths (Hard)
- Changed some monster patterns in Infernal Drakenspire Depths (Hard).
[Fortress Sieges]
- Changed the stats of Guardian Deities and Castle Gates in Fortress Sieges.
- Increased the number of Abyss Points achieved from some monsters in Fortress Sieges
- Fixed an issue where the Happy Lugbug does not appear intermittently in the Inggison zone after a Fortress Siege.
- Adjusted the stats of Guardian Deities and Castle Gates, in Pradeth and Silona Fortress Sieges.
Divine Fortress:
- Made changes so it is possible to fly in the Divine Fortress when not conquerable.
- Removed XP and AP rewards from Fortress Guards when Divine Fortress is not conquerable.
- Eye of Reshanta Corridor only appears on the days when fortress sieges are available.
[UI]
- Improved buff/debuff UI for party members.
- Fixed an issue where the system message for a contaminated Gemstone/Runestone is not showing.
- Fixed an issue where Collection completion effects are not showing under certain circumstances if the UI style is set to normal.
- An ellipsis (…) will now show for long item names that are truncated in the Item Collection Item Info window.
- Made some adjustments to random character creation.
[Quests]
- Revamped Cubic Tutorial Quests.
[Items]
- Fixed an issue where accessories or feather accessories used to enchant a Gemstone or Runestone are showing purification counts.
- “PvP Defense Scroll”
- Fixed an issue with some mounts that look weird when they are mounted.
- Fixed an issue where players have a 100% chance to get a result item extracted from equipment obtained in the “Infernal Drakenspire Depths (Normal)” if using an “Extraction Supplement”.
- Fixed an issue where players cannot search for Motion Cards in the Trade Broker window.
- Fixed an issue where an incorrect landscape is displayed when a “Window” item is installed in a house.
[Legions]
- Legions have been revamped. Changes include:
- Increased all Legion levels by 1 and reset all Legion Contribution Points to 0
- Removed the Task feature so Task-related quests can no longer be acquired nor progressed.
- Changed the Legion UI and added weekly Contribution. The weekly Contribution is reset on every Monday at noon.
- In order to increase your Legion’s level, Legions will now need to reach a contribution point goal for each level.
- Once the goal is met, any additional contribution points will not be counted.
- The contribution points and kinah needed to level up a Legion has been increased.
- Changed some Legion-related phrases.
[Minions]
- Minion Energy has been removed. Minion skills can now be cast without a cost.
- [UPDATE] The names of the following minions have been changed:
- Ferocious Kromede -> Fierce Kromede
- Courageous Kromede -> Valiant Kromede
- Ferocious Hyperion -> Fierce Hyperion
- Courageous Hyperion -> Valiant Hyperion
- Tenacious Viola -> Rugged Viola
- Rejuvenated Viola -> Vivified Viola
[NPC]
- Removed the Guestbloom merchant that spawns upon reaching village level 5.
[Characters]
- Fixed an issue where some hairstyle icons do not match the actual hairstyles when changing the appearance of an Asmodian male character.
[Others]
- Fixed an issue where servers with most of a player’s characters would not be on the top of the list in certain situations.
- Fixed some Collection effects not being applied correctly.
[NCW Feature Changes]
- PvE Enchantment Stone Morphing Recipes updated with currently available materials.
- Minion Combination rate has been increased.
- The player limit for the cross-server fortress sieges has been increased.
- Demaha altar rewards have been modified to no longer contain Stellium.
- Auto-hunting will now be available in the Timeless Terrace zone.
- The auto-hunting UI will be present throughout the game, but the system will not activate outside Timeless Terrace.
[Skills]
- Fixed an issue with some skills that are not showing cooldown
- Changed the recovery counts of 'Protective Ward of Recovery' and '(Upgraded) Protective Ward of Recovery' to 6 times
- Changed some skill effects and skill descriptions.
Common
Skill Name | Before | After |
---|---|---|
Transformation: Guardian General I | PvP Attack, Defense 1,300 increase | PvP Attack, Defense 1,400 increase |
Transformation: Guardian General II | PvP Attack, Defense 1,500 increase | PvP Attack, Defense 1,600 increase |
Transformation: Guardian General III | PvP Attack, Defense 1,800 increase | PvP Attack, Defense 1,900 increase |
Reflective Abyssal Aegis | Reflects 1,200 physical attack damage within 5m | Reflects 5,000 physical attack damage within 20m |
Abyssal Wave | Hits up to 18 enemies near the caster | Hits up to 24 enemies near the caster |
Abyssal Tidal Wave | Damage: 10,000 fixed | Damage: 20,000 fixed |
Hits up to 18 enemies near the target | Hits up to 24 enemies near the target | |
Abyssal Verdict | Damage: 50,000 fixed | Damage: 70,000 fixed |
Gladiator
Skill Name | Before | After |
---|---|---|
Crashing Cleave | Cooldown 40 seconds | Cooldown 15 seconds |
Crippling Rupture | Aerial Thrust Effect that is not affected by the Protective Shield Effect for 2 seconds | Aerial Thrust Effect that is affected by the Protective Shield Effect for 2 seconds |
(Advanced) Crippling Rupture | Aerial Thrust Effect that is not affected by the Protective Shield Effect for 2.5 seconds | Aerial Thrust Effect that is affected by the Protective Shield Effect for 2.5 seconds |
Cooldown 60 seconds | Cooldown 40 seconds | |
(Advanced) Draining Rupture | Cooldown 30 seconds | Cooldown 20 seconds |
Ferocious Earthquake | Physical damage on targets within 15m | Physical damage on up to 8 targets within 17m |
Immobilizes and pulls the target. | Stuns target for 1 second | |
Cooldown40 seconds | Cooldown 30 seconds | |
(Advanced) Ferocious Earthquake | Physical damage on targets within 20m | Physical damage on up to 8 targets within 22m |
Immobilizes and pulls the target. | Stuns target for 1 second | |
Cooldown 40 seconds | Cooldown 20 seconds | |
Severe Weakening Blow | Cooldown 30 seconds | Cooldown 15 seconds |
Energy Impact | Deals 907 Physical damage | Deals 1,814 Physical damage |
Cooldown 10 seconds | Cooldown 3 seconds | |
Slaughter | Physical Attack 800 increase | Physical Attack 800 increase |
PvP Attack 800 increase | PvP Attack 800 increase | |
PVP Defense 600 decrease | PVP Defense 600 decrease | |
Physical Def 600 decrease | Removed | |
Magic Defense 600 decrease | Removed | |
Defense Preparation | Magic Defense 800 increase | Magic Defense 800 increase |
Physical Def 800 increase | Physical Def 800 increase | |
PVP Defense 800 increase | PVP Defense 800 increase | |
Physical Attack 600 decrease | Removed |
Templar
Skill Name | Before | After |
---|---|---|
Punishment | Random Physical damage on target | Fixed Physical damage on target |
Increased Crit chance | ||
(Advanced) Punishment | Random Physical damage on target | Fixed Physical damage on target |
Increased Crit chance | ||
(Advanced) Shield of Faith | Cooldown 43.2 seconds | Cooldown 1 minute 30 seconds |
Shield Sweep | Stuns target for 3 seconds | Stuns target for 2 seconds |
(Advanced) Shield Sweep | Stuns target for 3 seconds | Stuns target for 2 seconds |
Judgement | Stuns target for 3 seconds | Stuns target for 2 seconds |
Holy Shield | Reflects 584 damage on attacking enemies within 20m for 30 seconds | Reflects 467 damage on attacking enemies within 5m for 20 seconds |
(Advanced) Holy Shield | Reflects 847 damage on attacking enemies within 20m for 30 seconds | Reflects 678 damage on attacking enemies within 5m for 20 seconds |
Assassin
Skill Name | Before | After |
---|---|---|
Whirlwind Burst | Physical damage on targets within 25m | Physical damage on targets within 15m |
(Advanced) Whirlwind Burst | Physical damage on targets within 25m | Physical damage on targets within 20m |
(Advanced) Whirlwind Dance | Physical damage on targets within 25m | Physical damage on targets within 20m |
Dizzying Ambush | Stuns target for 3~4 seconds | Stuns target for 2 seconds |
(Advanced) Dizzying Ambush | Stuns target for 3~4 seconds | Stuns target for 2 seconds |
(Advanced) Sensory Boost | Physical Defense 1,000 increase for 15 seconds | Physical Defense 1,200 increase for 15 seconds |
Stumble Resistance 500 increase | Stumble Resistance 1,200 increase | |
(Advanced) Oath of Accuracy | Accuracy 2,500 increase for 20 seconds | Accuracy 4,000 increase for 20 seconds |
Magic Acc 5,000 increase | Magic Acc 6,000 increase | |
Cooldown 1 minute 4 seconds | Cooldown 50 seconds | |
Devotion | Cooldown 30 seconds | Cooldown 28 seconds |
Ranger
Skill Name | Before | After |
---|---|---|
Silencing Strike | Cooldown 30 seconds | Cooldown 40 seconds |
(Advanced) Silencing Strike | Cooldown 30 seconds | Cooldown 40 seconds |
Debilitating Shackle Arrow | Deals 865 Physical damage | Deals 433 Physical damage |
(Advanced) Debilitating Shackle Arrow | Deals 1038 Physical damage | Deals 519 Physical damage |
Target's Physical Defense reduced 10% for 12 seconds | Target's Physical Defense reduced 10% for 8 seconds | |
Sharpen Arrows | Bow's Physical Attack 500 increase | Bow's Physical Attack 300 increase |
(Advanced) Sharpen Arrows | Bow's Physical Attack 950 increase | Bow's Physical Attack 500 increase |
Devotion | Cooldown 30 seconds | Cooldown 28 seconds |
Cleric
Skill Name | Before | After |
---|---|---|
Call Lightning | Deals 4,768 Magical damage | Deals 3,814 Magical damage |
(Advanced) Call Lightning | Deals 6,435 Magical damage | Deals 5,148 Magical damage |
Divine Crackle | Reduces Call Lightning cooldown by 9 seconds upon use | Reduces Call Lightning cooldown by 3 seconds upon use |
(Advanced) Divine Crackle | Reduces Call Lightning cooldown by 14 seconds upon use | Reduces Call Lightning cooldown by 6 seconds upon use |
Chain of Suffering | Deals 1,532 Magic damage | Deals 1,225 Magic damage |
Deals 1,532 Magic damage every 2 seconds for 30 seconds | Deals 1,225 Magic damage every 2 seconds for 30 seconds | |
(Advanced) Chain of Suffering | Deals 2,067 Magical damage | Deals 1,654 Magical damage |
Deals 2,067 Magic damage every 2 seconds for 30 seconds | Deals 1,654 Magic damage every 2 seconds for 30 seconds | |
Saving Grace | Invoked after successful Block, Magic Resist | Invoked after successful Block, Magic Resist |
Physical/Magic Defense 800 increase for 10 seconds | Life Drain 500 upon 10 seconds of attack | |
Received HP recovery 10% increase | ||
Physical/Magic Defense 800 increase | ||
(Advanced) Saving Grace | Invoked after successful Block, Magic Resist | Invoked after successful Block, Magic Resist |
Physical/Magic Defense 950 increase for 12 seconds | Life Drain 500 upon 15 seconds of attack | |
Received HP recovery 10% increase | ||
Physical/Magic Defense 950 increase | ||
Enfeebling Burst | Physical/Magic Attack 500 reduction for 15 seconds | Physical/Magic Attack 800 reduction for 15 seconds |
Cooldown 1 minute 30 seconds | Cooldown 1 minute | |
(Advanced) Enfeebling Burst | Physical/Magic Attack 600 reduction for 15 seconds | Physical/Magic Attack 1,000 reduction for 20 seconds |
Cooldown 56.7 seconds | Cooldown 40 seconds |
Chanter
Skill Name | Before | After |
---|---|---|
Rise | Increases Shock Resistance by 650 for 7 seconds | Increases Shock Resistance by 1,500 for 7 seconds |
(Advanced) Rise | Increases Shock Resistance by 780 for for 7 seconds | Increases Shock Resistance by 2,000 for 7 seconds |
Cleansing Recovery Spell | Cooldown 10 seconds | Cooldown 14 seconds |
(Advanced) Cleansing Recovery Spell | Cooldown 10 seconds | Cooldown 14 seconds |
Unstoppable | Cooldown 3 minutes | Cooldown 2 minutes |
Emergency Teleport | Cooldown 3 minutes | Cooldown 2 minutes |
Chaos Smash | Physical Strike | Physical Strike |
Consumes 7% HP upon use | Consumes 3000 HP upon use | |
(Advanced) Chaos Smash | Physical Strike | Physical Strike |
Consumes 7% HP upon use | Consumes 3000 HP upon use |
Spiritmaster
Skill Name | Before | After |
---|---|---|
Stone Skin | Maximum Protection 4,514 | Maximum Protection 8,000 |
PvP Defense 700 increase | PvP Defense 800 increase | |
Fear | Fear Effect on target Speed reduction effect |
Fear Effect on target Speed reduction effect increase |
Curse of Fire | ||
Curse of Water II | ||
Fear Shriek | ||
Nightmare Scream | ||
Nightmarish Shriek | ||
Nightmarish Lament | ||
(Advanced) Nightmarish Shriek | ||
(Advanced) Nightmarish Lament | ||
Command: Elemental Rupture | Knock Back Effect not affected by Protective Shield Effect for 1~2 seconds | Knock Back Effect affected by Protective Shield Effect for 2 seconds |
(Earth, Wind, Fire, Water, Tempest, Lava) | Cooldown 2 minutes | Cooldown 1 minute 30 seconds |
(Advanced) Command: Elemental Rupture | Knock Back Effect not affected by Protective Shield Effect for 2~3 seconds | Knock Back Effect affected by Protective Shield Effect for 2 seconds |
(Earth, Wind, Fire, Water, Tempest, Lava) | Cooldown 1 minute 36 seconds | Cooldown 60 seconds |
Command: Elemental Wave | Aerial Thrust Effect that is not affected by the Protective Shield Effect for 1~2 seconds | Aerial Thrust Effect that is affected by the Protective Shield Effect for 4 seconds |
(Earth, Wind, Fire, Water, Tempest, Lava) | Cooldown 1 minute 30 seconds | Cooldown 60 seconds |
(Advanced) Command: Elemental Wave | Aerial Thrust Effect that is not affected by the Protective Shield Effect for 2~3 seconds | Aerial Thrust Effect that is affected by the Protective Shield Effect for 4 seconds |
(Earth, Wind, Fire, Water, Tempest, Lava) | Cooldown 1 minute 12 seconds | Cooldown 40 seconds |
Sorcerer
Skill Name | Before | After |
---|---|---|
Stone Skin | Maximum Protection 4,514 | Maximum Protection 8,000 |
PvP Defense 700 increase | PvP Defense 800 increase | |
Oath of Iron-Clad | Protective Shield Effect that blocks Physical attacks for 6 seconds | Protective Shield Effect that blocks all attacks for 6 seconds |
(Advanced) Repulsion Field | Paralyzed status for 6 seconds | 100% increase of own Cast Time for 6 seconds |
Petrification Effect applied to attacking targets within 5m while Protective Shield is in effect | Petrification Effect applied to attacking targets within 10m while Protective Shield is in effect |
Songweaver
Skill Name | Before | After |
---|---|---|
Protective Ode | Maximum Protection 4,118 | Maximum Protection 8,000 |
PvP Defense 700 increase | PvP Defense 800 increase | |
Hurricane's Chant | Aerial Thrust Effect that is not affected by the Protective Shield Effect for 2 seconds | Aerial Thrust Effect that is affected by the Protective Shield Effect for 2 seconds |
Mvt. 1: Spring | Shock status resistance 1,200 increase for 7 seconds | Shock status resistance 2,000 increase for 10 seconds |
Strengthened Tempest Variation | Aerial Thrust Effect that is not affected by the Protective Shield Effect for 2 seconds | Aerial Thrust Effect that is affected by the Protective Shield Effect for 2 seconds |
(Advanced) Strengthened Tempest Variation | Aerial Thrust Effect that is not affected by the Protective Shield Effect for 2.5 seconds | Aerial Thrust Effect that is affected by the Protective Shield Effect for 2.5 seconds |
Vandal
Skill Name | Before | After |
---|---|---|
(Advanced) Chromatic Resistance | Recovery 35,000 upon Death Prevention activation | Recovery 45,000 upon Death Prevention activation |
Increases Physical Defense by 338 | Increases Physical Defense by 600 | |
(Advanced) Transcendent Chroma | Increases Physical Defense by 338 | Increases Physical Defense by 450 |
Chroma Shield | Physical Defense | Physical Magic Defense |
Protective Shield maximum protection 100,000 | Protective Shield maximum protection 50,000 | |
Petrifaction Effect (Painted Petrifaction/Living Statue/(Advanced)Living Statue/Living Masterpiece/Chromatic Freedom) | Petrifaction target | Petrifaction target |
Physical Defense | Physical Defense | |
Magic Defense increase | Magic Defense increase figure growth |
Gunslinger
Skill Name | Before | After |
---|---|---|
Cleaving Qooqoo | Cooldown 40 seconds | Cooldown 15 seconds |
Mental Lock | Increases Shock Resistance by 1,200 | Increases Shock Resistance by 2,000 |
Escape Instinct | Teleport 7m forward | Teleport 10m forward |
Aethertech
Skill Name | Before | After |
---|---|---|
Protective Shell | Used as Chain Skill after using [Remove Shock I] | Chain removed, changed to Normal skill |
Cooldown 3 minutes | Cooldown 2 minutes | |
Protective Shell | Used as Chain Skill after using [Remove Shock I] | Chain removed, changed to Normal skill |
Cooldown 3 minutes | Cooldown 2 minutes | |
Increases Shock Resistance by 500 | Removed | |
(Advanced) Protective Shell | Used as Chain Skill after using [Remove Shock I] | Chain removed, changed to Normal skill |
Move related Status Resistance 300 increase | Move related Status Resistance 1,000 increase | |
Cooldown 2 minutes 24 seconds | Cooldown 1 minute 30 seconds | |
Increases Shock Resistance by 1,000 | Removed | |
Resistant Protective Shell | Used as Chain Skill after using [Remove Shock I] | Chain removed, changed to Normal skill |
Cooldown 1 minute 30 seconds | Cooldown 2 minutes | |
(Advanced) Resistant Protective Shell | Used as Chain Skill after using [Remove Shock I] | Chain removed, changed to Normal skill |
Cooldown 30 seconds | Cooldown 1 minute 30 seconds |