Greetings Daevas!

This Wednesday May 5th, we will have the 7.9 update including patches up to December 12th for the Korean service.

For this patch’s notes, we are experimenting with a new format. Please share with us on the forums if you have any feedback!

 

[Void Trials]

A new instance, “Void Trials,” has been added.

Entrance # of Players Required Level Entry count Reset time
Kaisinel/Marchutan Training Camp 2~6 players 80 4/week Wednesday, 9 AM

Players will face a series of bosses in a gauntlet format. Each boss defeated awards Void Silver, which can be used to purchase items from the merchant that spawns. Some items will be removed when you exit the dungeon.

 

[Environment]
 

  1. Fixed an intermittent server crash.
  2. Fixed an intermittent freezing issue and an issue where characters look like they are teleporting when hiding other player characters [Settings – Key Settings - Functions – Hide/Show Other Characters (Shift + F12)]
  3. Modified some of the terrain within the following instances and zones:
    1. Herelym Mine, Ashunatal Dredgion, Crimson Danaria, Infernal Drakenspire Depths (Hard), Stellin Laboratory (Easy/Normal)

 

[Instanced Dungeons]

 

  1. Fixed an issue where Asmodians could not enter Taloc’s Hollow under specific circumstances.
  2. Monsters within the Qubrinerk's Cubic Lab can now detect Hide.
  3. Fixed an issue where Resurrection skills would not work in some Instanced Dungeons.
  4. Made changes so additional mobs are not spawned during the battle against Bakarma in the Bakarma Fortress.

 

Crucible Spire:

  • Set separate entry counts and reset times for the Crucible Spire between the middle and lower levels.
  • Adjusted the HP recovery for monsters in the Middle/Lower 15F.
  • Adjusted the amount of XP that is obtained by clearing Middle/Lower 10F.
  • Modified rewards for Lower Level 8F, Middle/Lower 10F and Middle/Lower 15F.
  • Added tooltip to the ‘Slayer’s Restraint’ debuff skill used by Kunax in the ‘Crucible Spire (Middle Level)

 

Infernal Drakenspire Depths:

  • Changed the entry count of Infernal Drakenspire Depths (Normal) to 100 times.
    Changed rewards for Infernal Drakenspire Depths (Normal).
  • Removed time related rewards for Infernal Drakenspire Depths (Normal).
  • Fixed an issue with some incorrect skill damages applied to “Berserk Beritra” in Infernal Drakenspire Depths (Hard)
  • Changed some monster patterns in Infernal Drakenspire Depths (Hard).

 

[Fortress Sieges]

 

  1. Changed the stats of Guardian Deities and Castle Gates in Fortress Sieges.
  2. Increased the number of Abyss Points achieved from some monsters in Fortress Sieges
  3. Fixed an issue where the Happy Lugbug does not appear intermittently in the Inggison zone after a Fortress Siege.
  4. Adjusted the stats of Guardian Deities and Castle Gates, in Pradeth and Silona Fortress Sieges.

 

Divine Fortress:

  • Made changes so it is possible to fly in the Divine Fortress when not conquerable.
  • Removed XP and AP rewards from Fortress Guards when Divine Fortress is not conquerable.
  • Eye of Reshanta Corridor only appears on the days when fortress sieges are available.

 

[UI]

  1. Improved buff/debuff UI for party members.
  2. Fixed an issue where the system message for a contaminated Gemstone/Runestone is not showing.
  3. Fixed an issue where Collection completion effects are not showing under certain circumstances if the UI style is set to normal.
  4. An ellipsis (…) will now show for long item names that are truncated in the Item Collection  Item Info window.
  5. Made some adjustments to random character creation.
     

[Quests]

  1. Revamped Cubic Tutorial Quests.

 

[Items]

  1. Fixed an issue where accessories or feather accessories used to enchant a Gemstone or Runestone are showing purification counts.
  2. “PvP Defense Scroll”
  3. Fixed an issue with some mounts that look weird when they are mounted.
  4. Fixed an issue where players have a 100% chance to get a result item extracted from equipment obtained in the “Infernal Drakenspire Depths (Normal)” if using an “Extraction Supplement”.
  5. Fixed an issue where players cannot search for Motion Cards in the Trade Broker window.
  6. Fixed an issue where an incorrect landscape is displayed when a “Window” item is installed in a house.

 

[Legions]

  1. Legions have been revamped. Changes include:
    • Increased all Legion levels by 1 and reset all Legion Contribution Points to 0
    • Removed the Task feature so Task-related quests can no longer be acquired nor progressed.
    • Changed the Legion UI and added weekly Contribution. The weekly Contribution is reset on every Monday at noon.
  • In order to increase your Legion’s level, Legions will now need to reach a contribution point goal for each level.
  • Once the goal is met, any additional contribution points will not be counted.
  • The contribution points and kinah needed to level up a Legion has been increased.
  • Changed some Legion-related phrases.

 

[Minions]

  1. Minion Energy has been removed. Minion skills can now be cast without a cost.
  2. [UPDATE] The names of the following minions have been changed:
    1. Ferocious Kromede -> Fierce Kromede
    2. Courageous Kromede -> Valiant Kromede
    3. Ferocious Hyperion -> Fierce Hyperion
    4. Courageous Hyperion -> Valiant Hyperion
    5. Tenacious Viola -> Rugged Viola
    6. Rejuvenated Viola -> Vivified Viola

 

[NPC]

  1. Removed the Guestbloom merchant that spawns upon reaching village level 5.

 

[Characters]

  1. Fixed an issue where some hairstyle icons do not match the actual hairstyles when changing the appearance of an Asmodian male character.

 

[Others]

  1. Fixed an issue where servers with most of a player’s characters would not be on the top of the list in certain situations.
  2. Fixed some Collection effects not being applied correctly.

 

 

[NCW Feature Changes]

  1. PvE Enchantment Stone Morphing Recipes updated with currently available materials.
  2. Minion Combination rate has been increased.
  3. The player limit for the cross-server fortress sieges has been increased.
  4. Demaha altar rewards have been modified to no longer contain Stellium.
  5. Auto-hunting will now be available in the Timeless Terrace zone.
    1. The auto-hunting UI will be present throughout the game, but the system will not activate outside Timeless Terrace.

 

[Skills]

  1. Fixed an issue with some skills that are not showing cooldown
  2. Changed the recovery counts of 'Protective Ward of Recovery' and '(Upgraded) Protective Ward of Recovery' to 6 times
  3. Changed some skill effects and skill descriptions.

Common

Skill Name Before After
Transformation: Guardian General I PvP Attack, Defense 1,300 increase PvP Attack, Defense 1,400 increase
Transformation: Guardian General II PvP Attack, Defense 1,500 increase PvP Attack, Defense 1,600 increase
Transformation: Guardian General III PvP Attack, Defense 1,800 increase PvP Attack, Defense 1,900 increase
Reflective Abyssal Aegis Reflects 1,200 physical attack damage within 5m Reflects 5,000 physical attack damage within 20m
Abyssal Wave Hits up to 18 enemies near the caster Hits up to 24 enemies near the caster
Abyssal Tidal Wave Damage: 10,000 fixed Damage: 20,000 fixed
Hits up to 18 enemies near the target Hits up to 24 enemies near the target
Abyssal Verdict Damage: 50,000 fixed Damage: 70,000 fixed


Gladiator

Skill Name Before After
Crashing Cleave Cooldown 40 seconds Cooldown 15 seconds
Crippling Rupture Aerial Thrust Effect that is not affected by the Protective Shield Effect for 2 seconds Aerial Thrust Effect that is affected by the Protective Shield Effect for 2 seconds
(Advanced) Crippling Rupture Aerial Thrust Effect that is not affected by the Protective Shield Effect for 2.5 seconds Aerial Thrust Effect that is affected by the Protective Shield Effect for 2.5 seconds
Cooldown 60 seconds Cooldown 40 seconds
(Advanced) Draining Rupture Cooldown 30 seconds Cooldown 20 seconds
Ferocious Earthquake Physical damage on targets within 15m Physical damage on up to 8 targets within 17m
Immobilizes and pulls the target. Stuns target for 1 second
Cooldown40 seconds Cooldown 30 seconds
(Advanced) Ferocious Earthquake Physical damage on targets within 20m Physical damage on up to 8 targets within 22m
Immobilizes and pulls the target. Stuns target for 1 second
Cooldown 40 seconds Cooldown 20 seconds
Severe Weakening Blow Cooldown 30 seconds Cooldown 15 seconds
Energy Impact Deals 907 Physical damage Deals 1,814 Physical damage
Cooldown 10 seconds Cooldown 3 seconds
Slaughter Physical Attack 800 increase Physical Attack 800 increase
PvP Attack 800 increase PvP Attack 800 increase
PVP Defense 600 decrease PVP Defense 600 decrease
Physical Def 600 decrease Removed
Magic Defense 600 decrease Removed
Defense Preparation Magic Defense 800 increase Magic Defense 800 increase
Physical Def 800 increase Physical Def 800 increase
PVP Defense 800 increase PVP Defense 800 increase
Physical Attack 600 decrease Removed

 

Templar

Skill Name Before After
Punishment Random Physical damage on target Fixed Physical damage on target
  Increased Crit chance
(Advanced) Punishment Random Physical damage on target Fixed Physical damage on target
  Increased Crit chance
(Advanced) Shield of Faith Cooldown 43.2 seconds Cooldown 1 minute 30 seconds
Shield Sweep Stuns target for 3 seconds Stuns target for 2 seconds
(Advanced) Shield Sweep Stuns target for 3 seconds Stuns target for 2 seconds
Judgement Stuns target for 3 seconds Stuns target for 2 seconds
Holy Shield Reflects 584 damage on attacking enemies within 20m for 30 seconds Reflects 467 damage on attacking enemies within 5m for 20 seconds
(Advanced) Holy Shield Reflects 847 damage on attacking enemies within 20m for 30 seconds Reflects 678 damage on attacking enemies within 5m for 20 seconds

Assassin

Skill Name Before After
Whirlwind Burst Physical damage on targets within 25m Physical damage on targets within 15m
(Advanced) Whirlwind Burst Physical damage on targets within 25m Physical damage on targets within 20m
(Advanced) Whirlwind Dance Physical damage on targets within 25m Physical damage on targets within 20m
Dizzying Ambush Stuns target for 3~4 seconds Stuns target for 2 seconds
(Advanced) Dizzying Ambush Stuns target for 3~4 seconds Stuns target for 2 seconds
(Advanced) Sensory Boost Physical Defense 1,000 increase for 15 seconds Physical Defense 1,200 increase for 15 seconds
Stumble Resistance 500 increase Stumble Resistance 1,200 increase
(Advanced) Oath of Accuracy Accuracy 2,500 increase for 20 seconds Accuracy 4,000 increase for 20 seconds
Magic Acc 5,000 increase Magic Acc 6,000 increase
Cooldown 1 minute 4 seconds Cooldown 50 seconds
Devotion Cooldown 30 seconds Cooldown 28 seconds

 

Ranger

Skill Name Before After
Silencing Strike Cooldown 30 seconds Cooldown 40 seconds
(Advanced) Silencing Strike Cooldown 30 seconds Cooldown 40 seconds
Debilitating Shackle Arrow Deals 865 Physical damage Deals 433 Physical damage
(Advanced) Debilitating Shackle Arrow Deals 1038 Physical damage Deals 519 Physical damage
Target's Physical Defense reduced 10% for 12 seconds Target's Physical Defense reduced 10% for 8 seconds
Sharpen Arrows Bow's Physical Attack 500 increase Bow's Physical Attack 300 increase
(Advanced) Sharpen Arrows Bow's Physical Attack 950 increase Bow's Physical Attack 500 increase
Devotion Cooldown 30 seconds Cooldown 28 seconds

Cleric

Skill Name Before After
Call Lightning Deals 4,768 Magical damage Deals 3,814 Magical damage
(Advanced) Call Lightning Deals 6,435 Magical damage Deals 5,148 Magical damage
Divine Crackle Reduces Call Lightning cooldown by 9 seconds upon use Reduces Call Lightning cooldown by 3 seconds upon use
(Advanced) Divine Crackle Reduces Call Lightning cooldown by 14 seconds upon use Reduces Call Lightning cooldown by 6 seconds upon use
Chain of Suffering Deals 1,532 Magic damage Deals 1,225 Magic damage
Deals 1,532 Magic damage every 2 seconds for 30 seconds Deals 1,225 Magic damage every 2 seconds for 30 seconds
(Advanced) Chain of Suffering Deals 2,067 Magical damage Deals 1,654 Magical damage
Deals 2,067 Magic damage every 2 seconds for 30 seconds Deals 1,654 Magic damage every 2 seconds for 30 seconds
Saving Grace Invoked after successful Block, Magic Resist Invoked after successful Block, Magic Resist
Physical/Magic Defense 800 increase for 10 seconds Life Drain 500 upon 10 seconds of attack
  Received HP recovery 10% increase
  Physical/Magic Defense 800 increase
(Advanced) Saving Grace Invoked after successful Block, Magic Resist Invoked after successful Block, Magic Resist
Physical/Magic Defense 950 increase for 12 seconds Life Drain 500 upon 15 seconds of attack
  Received HP recovery 10% increase
  Physical/Magic Defense 950 increase
Enfeebling Burst Physical/Magic Attack 500 reduction for 15 seconds Physical/Magic Attack 800 reduction for 15 seconds
Cooldown 1 minute 30 seconds Cooldown 1 minute
(Advanced) Enfeebling Burst Physical/Magic Attack 600 reduction for 15 seconds Physical/Magic Attack 1,000 reduction for 20 seconds
Cooldown 56.7 seconds Cooldown 40 seconds

 

Chanter

Skill Name Before After
Rise Increases Shock Resistance by 650 for 7 seconds Increases Shock Resistance by 1,500 for 7 seconds
(Advanced) Rise Increases Shock Resistance by 780 for for 7 seconds Increases Shock Resistance by 2,000 for 7 seconds
Cleansing Recovery Spell Cooldown 10 seconds Cooldown 14 seconds
(Advanced) Cleansing Recovery Spell Cooldown 10 seconds Cooldown 14 seconds
Unstoppable Cooldown 3 minutes Cooldown 2 minutes
Emergency Teleport Cooldown 3 minutes Cooldown 2 minutes
Chaos Smash Physical Strike Physical Strike
Consumes 7% HP upon use Consumes 3000 HP upon use
(Advanced) Chaos Smash Physical Strike Physical Strike
Consumes 7% HP upon use Consumes 3000 HP upon use

 

Spiritmaster

Skill Name Before After
Stone Skin Maximum Protection 4,514 Maximum Protection 8,000
PvP Defense 700 increase PvP Defense 800 increase
Fear Fear Effect on target
Speed reduction effect
Fear Effect on target
Speed reduction effect increase
Curse of Fire
Curse of Water II
Fear Shriek
Nightmare Scream
Nightmarish Shriek
Nightmarish Lament
(Advanced) Nightmarish Shriek
(Advanced) Nightmarish Lament
Command: Elemental Rupture Knock Back Effect not affected by Protective Shield Effect for 1~2 seconds Knock Back Effect affected by Protective Shield Effect for 2 seconds
(Earth, Wind, Fire, Water, Tempest, Lava) Cooldown 2 minutes Cooldown 1 minute 30 seconds
(Advanced) Command: Elemental Rupture Knock Back Effect not affected by Protective Shield Effect for 2~3 seconds Knock Back Effect affected by Protective Shield Effect for 2 seconds
(Earth, Wind, Fire, Water, Tempest, Lava) Cooldown 1 minute 36 seconds Cooldown 60 seconds
Command: Elemental Wave Aerial Thrust Effect that is not affected by the Protective Shield Effect for 1~2 seconds Aerial Thrust Effect that is affected by the Protective Shield Effect for 4 seconds
(Earth, Wind, Fire, Water, Tempest, Lava) Cooldown 1 minute 30 seconds Cooldown 60 seconds
(Advanced) Command: Elemental Wave Aerial Thrust Effect that is not affected by the Protective Shield Effect for 2~3 seconds Aerial Thrust Effect that is affected by the Protective Shield Effect for 4 seconds
(Earth, Wind, Fire, Water, Tempest, Lava) Cooldown 1 minute 12 seconds Cooldown 40 seconds

Sorcerer

Skill Name Before After
Stone Skin Maximum Protection 4,514 Maximum Protection 8,000
PvP Defense 700 increase PvP Defense 800 increase
Oath of Iron-Clad Protective Shield Effect that blocks Physical attacks for 6 seconds Protective Shield Effect that blocks all attacks for 6 seconds
(Advanced) Repulsion Field Paralyzed status for 6 seconds 100% increase of own Cast Time for 6 seconds
Petrification Effect applied to attacking targets within 5m while Protective Shield is in effect Petrification Effect applied to attacking targets within 10m while Protective Shield is in effect

Songweaver

Skill Name Before After
Protective Ode Maximum Protection 4,118 Maximum Protection 8,000
PvP Defense 700 increase PvP Defense 800 increase
Hurricane's Chant Aerial Thrust Effect that is not affected by the Protective Shield Effect for 2 seconds Aerial Thrust Effect that is affected by the Protective Shield Effect for 2 seconds
Mvt. 1: Spring Shock status resistance 1,200 increase for 7 seconds Shock status resistance 2,000 increase for 10 seconds
Strengthened Tempest Variation Aerial Thrust Effect that is not affected by the Protective Shield Effect for 2 seconds Aerial Thrust Effect that is affected by the Protective Shield Effect for 2 seconds
(Advanced) Strengthened Tempest Variation Aerial Thrust Effect that is not affected by the Protective Shield Effect for 2.5 seconds Aerial Thrust Effect that is affected by the Protective Shield Effect for 2.5 seconds

 

Vandal

Skill Name Before After
(Advanced) Chromatic Resistance Recovery 35,000 upon Death Prevention activation Recovery 45,000 upon Death Prevention activation
Increases Physical Defense by 338 Increases Physical Defense by 600
(Advanced) Transcendent Chroma Increases Physical Defense by 338 Increases Physical Defense by 450
Chroma Shield Physical Defense Physical Magic Defense
Protective Shield maximum protection 100,000 Protective Shield maximum protection 50,000
Petrifaction Effect (Painted Petrifaction/Living Statue/(Advanced)Living Statue/Living Masterpiece/Chromatic Freedom) Petrifaction target Petrifaction target
Physical Defense Physical Defense
Magic Defense increase Magic Defense increase figure growth

 

Gunslinger

Skill Name Before After
Cleaving Qooqoo Cooldown 40 seconds Cooldown 15 seconds
Mental Lock Increases Shock Resistance by 1,200 Increases Shock Resistance by 2,000
Escape Instinct Teleport 7m forward Teleport 10m forward

Aethertech

Skill Name Before After
Protective Shell Used as Chain Skill after using [Remove Shock I] Chain removed, changed to Normal skill
Cooldown 3 minutes Cooldown 2 minutes
Protective Shell Used as Chain Skill after using [Remove Shock I] Chain removed, changed to Normal skill
Cooldown 3 minutes Cooldown 2 minutes
Increases Shock Resistance by 500 Removed
(Advanced) Protective Shell Used as Chain Skill after using [Remove Shock I] Chain removed, changed to Normal skill
Move related Status Resistance 300 increase Move related Status Resistance 1,000 increase
Cooldown 2 minutes 24 seconds Cooldown 1 minute 30 seconds
Increases Shock Resistance by 1,000 Removed
Resistant Protective Shell Used as Chain Skill after using [Remove Shock I] Chain removed, changed to Normal skill
Cooldown 1 minute 30 seconds Cooldown 2 minutes
(Advanced) Resistant Protective Shell Used as Chain Skill after using [Remove Shock I] Chain removed, changed to Normal skill
Cooldown 30 seconds Cooldown 1 minute 30 seconds