Brawler is a class that ascends from Fighters. Their specialty is fast-paced combat, and they use powerful skills by charging Ki.

Additionally, their exclusive weapon, the “Dragon Claw,” is a one-handed weapon that can be equipped on both hands.


General Info

Brawler

Primary Class

Fighter

Key Abilities

Strength, Stamina, Agility

Default Weapon

Dragon Claw

Default Armor

Leather

 

Characteristics 

Brawlers can use powerful skills by charging “Ki.”

When Ki is fully charged, Brawlers enter an Awakened state, where some skills are automatically activated and provide improved effects for a certain period of time.

If you use this timing well, you can output more powerful damage.

Skill Before Ki Recharge  Skill After Ki Recharge 

Ki is recharged when you attack or counterattack with a recharging skill or when you use a recovery skill. Once fully charged, it gradually depletes over 20 seconds.

 

Brawler Damage Floater

The Brawler has a different damage floater than other classes so that players can enjoy a more thrilling attack experience.

Normal Damage Floater Brawler Damage Floater

 

Brawler-exclusive Wings

Skills

Brawlers use lightning-fast kicks and punches to pull off flashy combos and rushes.

Brawler Main Skills

Skill Name

Skill Description

Surging Dragon

A skill that deals physical damage to a target.

Increases your accuracy by a set amount and physical attack by 20% for 10 sec.

Resets the cooldown time of Lucky Jab, Striding Punch, Unforgiving Palm, and Dragon Slam (Dragon Quake) skills.

Dragon Quake

A skill that deals magic damage to the 6 enemies in front of you and immobilizes them.

Increases your parry by a set amount for 10 sec.

Resets the cooldown time of Lucky Jab, Striding Punch, Hammer Slam, and Soaring Dragon (Surging Dragon) skills.

Auguille Knee

Rushes to the target 10m, inflicting physical damage and immobilizing the target for 2 seconds.

Crescent Kick

Deals physical damage to 4 enemies in front of you and stuns them for 5 sec.

Burning Crescent

Deals physical damage to 6 enemies in front of you and stuns them for 5 sec. Altered state cannot be removed.

Increases your resistance immobilization and movement speed reduction for 10 sec.

Downfall

Deals physical damage to 4 enemies in front of you and stumbles them.

Resets the cooldown time of Auguille Knee, Heavenbound Kick, Meridian Kick, and Crescent Kick (Burning Crescent) skills.

Lunar Boot

Rushes to a target 7m away to deal physical damage and immobilizes them for 2 sec.

Pummel Rush

Deals physical damage to 4 enemies in front of you by consecutively striking them at high speed.

Recovers HP equal to 20% of the hit.

(Multicast 2 times)

Countered Strike

Deals magic damage to 4 enemies in front of you and stuns them for 5 sec.

Razing Breakthrough

Deals physical damage to a target, reduces their physical defense, and disables their reflection effects.

Maelstrom

Deals physical damage to a target and reduces the healing effect they receive by 40% for 4 sec.

This skill cannot be removed.

Rugged Stride

Increases your attack speed and movement speed for 30 seconds.

Flashing Reach

Increases your physical attack and accuracy for 30 seconds.

Volant Evasion

Evades all physical attacks while in effect.

Crawling Slam

Deals physical damage to a target after a successful parry and binds them for 3 sec.

Fortitude

Strengthens your parry and physical defense after a successful parry.

Counterflare

Teleports you 7m forward and removes all movement-reducing magic after a successful parry.

Mirror Strike

Reflects attack skills that hit you while in effect.

Falling Star

Casts a delay skill that deals magic damage to a target after 4 sec.

Polaris Rush

Deals physical damage to 6 enemies in front of you by consecutively striking them at high speed.

Recovers HP equal to 20% of the hit.

(Multicast 3 times)

Slashing Touch

Deals physical damage to a target and stumbles them.

Polaris Rush – Slashing Touch

Meteor Kick

Deals physical damage to 6 enemies in front of you.

(Multicast 2 times)

 

Growth 

Brawlers experience a growth story that is different from the other existing classes.

With the help of Sarakael, you will begin as a Fighter and reach level 20 while searching for lost memories in Lumiere's Mansion.

Panoramic View of Lumiere's Mansion