Classes

The Cleric is a Daeva who follows the Star of Healing. It uses magic power to strengthen the body and to heal injuries. It can also restore life by using a revival spell when a Daeva’s soul and body are separated. They aren't defenseless, however; Clerics are capable of wielding divine energy to smite and hinder their foes in addition to healing and empowering their allies.

Basic Stats

Power

105

Health

110

Agility

90

Accuracy

90

Knowledge

105

Will

110

Available Weapons

Maces (primary), Staves

Available Armor

Chain, Shields

Class Features

Has a variety of recovery skills, including the ability to resurrect others

Can cast ranged spells to damage and debuff opponents

The Chanter can be explained in two words: commandment and conviction. It rigorously trains the body and mind to become skillful in healing, attacking, and enhancement magic. In addition to its magical abilities, it also possesses exceptional skills involving the use of the staff. The chanter uses mantra magic to inspire the morale of allies, and since it can strengthen abilities, it is the gathering center during battle.

Basic Stats

Power

110

Health

105

Agility

90

Accuracy

90

Knowledge

105

Will

110

Available Weapons

Staves (primary), Maces

Available Armor

Chain, Shields

Class Features

Is able to use Mantras to affect multiple friendly players at once with area of effect buffs

Has a variety of effective melee and ranged abilities

Is able to use some recovery and healing abilities