Classes
mage
The Spiritmaster is a Daeva born under the Star of Spirits, and is able to control spirits of Water, Fire, Earth, and Wind. It can call upon these spirits to attack directly, but it can also use indirect tactics such as borrowing the strength of the spirits to weaken an enemy or to inflict fear.
Basic Stats
Power
90
Health
90
Agility
100
Accuracy
100
Knowledge
115
Will
115
Available Weapons
Tomes (primary), Orbs
Available Armor
Cloth
Class Features
Can summon and control the spirits formed of natural elements; Earth, Wind, Water, Fire
Can use a number of skills to buff or heal its pets
Has a number of spells to inhibit the mobility of its opponents
The Sorcerer is a Daeva who follows the Star of Magic. They are able to freely wield the destructive power of the natural elements: Earth, Wind, Fire, and Water. A Sorcerer is a scholar at heart, evident by the books and orbs they normally carry with them. However, these items can be dangerous weapons in their hands as they help increase a Sorcerer’s power.
Basic Stats
Power
115
Health
100
Agility
100
Accuracy
100
Knowledge
90
Will
105
Available Weapons
Orbs (primary), Tomes
Available Armor
Cloth
Class Features
Has a number of long range and powerful attacks
Has a number of area of effect abilities
Can use magic to sleep, root, and sometimes even morph enemies to limit their ability to get close